Ashketchup's Comments
(4) comments by Ashketchup
Comments by Date (4)
I find Magma Wave/Magma Trap to be a very useful move combination.
When Magma Wave is used while Magma Trap is up, not only will it remove the trap but it will detonate it causing wave damage+bomb damage+stun!
Extra Plating is extremely useful with any mechanical pet. They stay alive forever, even the S/S Lil' Bling. If by chance you aren't faster than your opponent Make It Rain still pulls 300-400 damage with only a 1 round cool-down, so he holds his own when slower but when faster than the opponent is when he really shines with SMACKTHAT.exe
Easily my most versatile PvE pet in the P/P build. Very useful for power levelling off the moths in timeless isle, start with arcane blast to get them to ~55%, then Moonfire to finish them off and you start the next pet with the dragon buff. Life exchange when the third pet comes out.
I've experimented with S/S in PvP with moderate success using evanescense to dodge 2 attacks when possible. I actually one-manned some poor guy several times in one night with this build.
The H/H build is very useful for a pet that can drop 2-3 DoT effects. Both Immolation spells have seperate timers, but I would take Conflagrate over Immolation. I'm not a fan of scorched earth unless I'm running a team of 2-3 elementals who won't be damaged by it.
Breath/Scorthed Earth/Conflagrate and Burn/Immolate/Conflagrate are both solid choices on the H/H breed in my opinion.