Mechanical Pet Abilities



100% Hit Chance
Surprises the enemy with several mechanostriders, dealing 413 Mechanical damage.






100% Hit Chance
Brings on the armageddon, dealing 394 Mechanical damage to all enemy pets and instantly killing the caster.
Using armageddon will prevent the caster from activating Failsafe mechanisms.






100% Hit Chance
Smacks the enemy 1-2 times, dealing 197 Mechanical damage per smack.
Hits an additional time if the user attacks first.






100% Hit Chance
Deals 197 Mechanical damage and calls in a bombing run.
After 3 rounds the bombs will arrive, dealing 394 Mechanical damage to the current enemy pet.






100% Hit Chance
Lays down a ring of booby-trapped presents around the opponent. The next pet to swap into the battle will receive 788 Mechanical damage.






Builds a turret that assaults the enemy team's front pet, dealing 177 Mechanical damage each round.
Each turret lasts 4 rounds.






100% Hit Chance
Deals 492 Mechanical damage and causes a Lightning Storm for 5 rounds.
During a Lightning Storm, all pets deal 39 bonus Mechanical damage on each attack and Mechanical abilities deal 25% additional damage.






100% Hit Chance
First use: Loads the cannon.
Second use: Fires the cannon, dealing 886 Mechanical damage.






200% Hit Chance
Blasts the enemy with a laser of fel energy, dealing 394 Mechanical damage.






100% Hit Chance
Deals 197 Mechanical damage and causes the target to Bleed for 98 Beast damage per round for 5 rounds.






100% Hit Chance
Clamps the target, dealing 492 Mechanical damage.
The target cannot swap for 3 rounds.






Creates a wooden decoy that protects your team from two attacks.


50% Hit Chance
Rams the target, dealing 788 Mechanical damage.






100% Hit Chance
Rushes to the enemy, dealing 492 Mechanical damage.
This move always goes first.






100% Hit Chance
Instantly kills the caster, dealing damage equal to 40% of the user's total health to the current enemy.
Using explode will prevent the caster from activating Failsafe mechanisms.


The user equips additional plating, reducing all damage taken by 50% for 3 rounds.


The user equips additional plating, reducing all damage taken by 50% for 3 rounds.


100% Hit Chance
Deals 236 Mechanical damage instantly. The enemy Burns for 98 additional Mechanical damage per round for 4 rounds.






100% Hit Chance
Deals 236 Mechanical damage to the enemy's active pet and 177 Mechanical damage to the enemy's backline pets.






100% Hit Chance
Deals 394 Mechanical damage and has a 25% chance to stun the target for 1 round.






100% Hit Chance
Deals 788 Mechanical damage to the enemy.






100% Hit Chance
Goes haywire, dealing 492 Mechanical damage.
Haywire continues for 2 rounds.






Next round you take 50% additional damage. If hurt, you will deal 100% additional damage for 2 rounds.


100% Hit Chance
Produces copies of the user, causing 177 Mechanical damage.
Opponents struck by the copies take double damage for 2 rounds.
Inflation continues for 3 rounds.






100% Hit Chance
Deals 394 Mechanical damage.
Interrupts the opponent's round if the user goes first.



